Character stats guide
Basic info
Each character starts with 20 available stat points and gets bonus 5 on level up.
Main attributes
STRENGTH Physical damage (1=1) |
VITALITY Health points (1=5) |
INTELLECT Magical damage (1=1) |
DEXTERITY Critical strike (1/2 value) + Dodge (1/2 value) |
Secondary attributes
CHARISMA Turn order (1/2 value) and frequency (1/3 value) |
LUCK +to main stat (1/2 value) +bonus loot frequency (1/2 value) |
DEFENSE Damage taken (1/2 value, PHY and MAG) |
RESISTANCE Poison/curse/bleed damage resisted (1/2 value) or chance of resisting non-damaging spells (1/2 value) |
AP Action points (1/2 of main stat value) |
HEALING POWER Increases healing done (1=1) |